Andrew Hung's Game Development Blog

Articles about game programming

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About

I’m a software developer who specializes in game development and graphics. My primary interests are shaders (and procedural art of any kind), VFX, and math.

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This is my coding blog. It's a platform for me to write about math and programming concepts that I find interesting, give tips on Unity development, and share my general thoughts and philosophies on game development, math, and learning.

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